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 Post subject: What kind of 3d models would you need for your game?
PostPosted: Wed Nov 19, 2008 2:55 pm 
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Joined: Mon Nov 17, 2008 8:13 am
Posts: 334
Location: Finland, Jyväskylä
Friend of mine (pro artist) is doing a 3D content pack and would like some feedback about what sort of 3d models (character) people would need. more details here

So, what kind of 3d models (and animations/textures) you’d want? Fantasy? Modern? Sci-fi? World war style? Monsters? Humans? What kind of textures? Cute? Horror?



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 Post subject: Re: What kind of 3d models would you need for your game?
PostPosted: Thu Nov 20, 2008 2:53 am 
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Joined: Fri Jul 11, 2008 8:33 am
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Location: California
I want something that looks like a cross between the Doom 3 soldier and a S.T.A.L.K.E.R.



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 Post subject: Re: What kind of 3d models would you need for your game?
PostPosted: Thu Nov 20, 2008 8:44 am 
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Joined: Fri Jul 11, 2008 11:10 pm
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Location: Brisbane, Australia
oh you mean chernobyl stalkers, because i was totally thinking of doom guy standing in a hedge wearing a trench coat with his hands in his pockets.



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 Post subject: Re: What kind of 3d models would you need for your game?
PostPosted: Thu Nov 20, 2008 11:01 am 
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Joined: Mon Nov 17, 2008 8:13 am
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Location: Finland, Jyväskylä
hmm, is this stalker:

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 Post subject: Re: What kind of 3d models would you need for your game?
PostPosted: Fri Nov 21, 2008 11:22 pm 
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Joined: Sun Nov 09, 2008 4:00 pm
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Location: MN, USA
Fantasy style. Make a hero type human that has an idle, walk, attack, hit, and die animation. This is something that would be so useful in testing projects. I find it hard to imagine what my game looks like when I'm using a cube for my player :)



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