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 Post subject: Create project manually
PostPosted: Mon Nov 16, 2009 7:22 pm 

Joined: Thu Nov 06, 2008 2:21 pm
Posts: 78
Hello, i tryied it in 2.28 and give me that error:" Unable to find DLL function: GetGraphicsVendor ".

Of course i followed the tutorial of the Tutorials section of the board index.

I can use the wizard and it works but i like to do it manually like before. Can someone give me some information about how to configure it? thankyou.


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 Post subject: Re: Create project manually
PostPosted: Mon Nov 16, 2009 7:27 pm 
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Location: Helsinki, Finland
It's in the Wiki:
http://www.leadwerks.com/wiki/index.php ... asic_Setup



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 Post subject: Re: Create project manually
PostPosted: Mon Nov 16, 2009 10:29 pm 

Joined: Thu Nov 06, 2008 2:21 pm
Posts: 78
Sorry i not specified nothing. I need it to use with visual c++.I tried again like in 2.19 for example and it give me the error again. So there must be something changed. But i can't find it.

i put this:

Properties

General:
OutPut Directory ../$(ConfigurationName)
Debugging:
Working Directory ../.. (if i put $(TargetDir) it fails with the same error)
C/C++:
Additional Include Directories "C:\Program Files\Leadwerks Engine SDK 2 28\CPP"
Linker:
OutPut File ../../$(ProjectName).exe

That configuration allways worked in 2.19 but if i try in 2.22, 2.27, 2.28 it gives me the error when i compile


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 Post subject: Re: Create project manually
PostPosted: Mon Nov 16, 2009 10:31 pm 
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You didn't follow the Wiki. It says put .. as output and working dir.



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 Post subject: Re: Create project manually
PostPosted: Mon Nov 16, 2009 11:02 pm 

Joined: Thu Nov 06, 2008 2:21 pm
Posts: 78
well i done the changes in output and working directories and now it gives me a diferent error:
"engine.dll failed to load" and i didn't change anything more than output an working dirs.

Sorry if i'm boring but i'd like to do it manually like in 2.19 i don't know why i can't now


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 Post subject: Re: Create project manually
PostPosted: Mon Nov 16, 2009 11:05 pm 

Joined: Sat Dec 06, 2008 12:18 am
Posts: 153
Location: Santa Barbara
Make sure you have the engine.dll in the correct folder. Should be the folder above your project (..).



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 Post subject: Re: Create project manually
PostPosted: Mon Nov 16, 2009 11:17 pm 

Joined: Thu Nov 06, 2008 2:21 pm
Posts: 78
yes, thankyou, but not working.


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 Post subject: Re: Create project manually
PostPosted: Mon Nov 16, 2009 11:50 pm 
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Joined: Fri Oct 02, 2009 6:55 pm
Posts: 201
Location: UK
DarthRaff wrote:
Hello, i tryied it in 2.28 and give me that error:" Unable to find DLL function: GetGraphicsVendor ".





Are you using the correct engine.dll for the versions of "everything" else?



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 Post subject: Re: Create project manually
PostPosted: Tue Nov 17, 2009 12:06 am 

Joined: Thu Nov 06, 2008 2:21 pm
Posts: 78
i think so. I imagine is the engine.dll that you obtain when installing or updating. In 2.19 i use his engine.dll. Now in 2.28 i use the engine.dll that comes with the update


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 Post subject: Re: Create project manually
PostPosted: Tue Nov 17, 2009 1:09 am 
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Joined: Fri Oct 02, 2009 6:55 pm
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DarthRaff wrote:
i think so. I imagine is the engine.dll that you obtain when installing or updating. In 2.19 i use his engine.dll. Now in 2.28 i use the engine.dll that comes with the update



Only think so? I can recreate your error by simply making a new project with LE Wizard using 2.28 and then by simply replacing the 2.28 engine.dll with a 2.19 engine.dll:

Attachment:
Error.jpg
Error.jpg [ 27.97 KiB | Viewed 397 times ]


So are you sure you have the correct version dll in your apps directory ?



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 Post subject: Re: Create project manually
PostPosted: Tue Nov 17, 2009 1:03 pm 

Joined: Thu Nov 06, 2008 2:21 pm
Posts: 78
Ok it's working now. The problem was i put engine.dll in wrong place. It must be in a different place than before. Thankyou very much everybody for your time and help.


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