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 Post subject: Leadwerks Engine Evaluation Kit now available
PostPosted: Thu Sep 11, 2008 12:45 am 
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Before you do anything, I recommend you update your drivers.

Download the evaluation kit:
http://www.leadwerks.com/ccount/click.php?id=55

Mirror (Upload.com):
http://www.download.com/Leadwerks-Engin ... d=10887506

Tutorials:
http://www.leadwerks.com/files/Tutorials

Documentation:
http://www.leadwerks.com/wiki

Minimum Specs:
A graphics card with support for OpenGL 2.1 and Shader Model 3.0 is required (NVidia GEForce 6800, ATI Radeon X1500). An NVidia GEForce 8800 is recommended.

Image

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 Post subject: Re: Leadwerks Engine Evaluation Kit now available
PostPosted: Tue Sep 16, 2008 2:48 am 

Joined: Sun Jul 13, 2008 6:16 am
Posts: 23
The engine crashes with the underground example.
The island demo is pretty awesome. Reminds me Crysis.
I was able to render @ 30-80 fps with 1,5 to 2 millions poly per frame with a GF 9600GT!
I hope leadwerks sandbox will stay in the same line(features side) as cryTek sandbox. At last having a Road/river tools, Scripting capabilities
(graphical nodes will do best like cryEngine2 flowgraphs) and a timeline editor to make in game cinematics. :)
Again, tumbs up! This engine will become very popular in the future.
PS: I hope a fix will be avaible in a near future to test the underground level.
++



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 Post subject: Re: Leadwerks Engine Evaluation Kit now available
PostPosted: Tue Sep 16, 2008 7:46 pm 
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I updated the installer to version 2.12.


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 Post subject: Re: Leadwerks Engine Evaluation Kit now available
PostPosted: Tue Sep 16, 2008 8:13 pm 

Joined: Sun Jul 13, 2008 6:16 am
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Have you maked an installer for the evaluation kit too?
I would like to test the underground enviroment :)
Great job!
++



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 Post subject: Re: Leadwerks Engine Evaluation Kit now available
PostPosted: Tue Sep 16, 2008 9:05 pm 
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Umm, that is what I meant.


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 Post subject: Re: Leadwerks Engine Evaluation Kit now available
PostPosted: Tue Sep 16, 2008 11:30 pm 

Joined: Sun Jul 13, 2008 6:16 am
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Tanks, am testing it! :)



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 Post subject: Re: Leadwerks Engine Evaluation Kit now available
PostPosted: Wed Sep 17, 2008 3:39 am 

Joined: Sun Jul 13, 2008 6:16 am
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Version 2.12 works perfect for me, underground and island demos runs very fast and smooth.
Great work. Something that i liked a lot, is your volumetric light scattering, it will render all the time, facing or not the sun, in cryEngine the volume light will fade out if your not facing the sun, that not very realistic.
For your futures demos, try to get textures with better quality, more variation for the rocks and your mountains, differents kind of grass and trees, bushes?
Leadwerks engine 2 has lot, but lot of power, i have never see an indie engine with the kind of power and features that LE2 have.



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 Post subject: Re: Leadwerks Engine Evaluation Kit now available
PostPosted: Wed Sep 17, 2008 3:42 am 

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I like the light scatter too albeit very expensive. Some people have said the opposite about the light scatter too... I dunno why they do but meh..



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 Post subject: Re: Leadwerks Engine Evaluation Kit now available
PostPosted: Wed Sep 17, 2008 5:03 pm 
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It is possible to discard the "dark" beams although they are physically correct. Think of the beams as shadows cast onto misty air, and it makes sense.


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 Post subject: Re: Leadwerks Engine Evaluation Kit now available
PostPosted: Thu Sep 18, 2008 1:11 am 

Joined: Sun Jul 13, 2008 6:16 am
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Leadwerks wrote:
It is possible to discard the "dark" beams although they are physically correct. Think of the beams as shadows cast onto misty air, and it makes sense.

Yes, i notice that leadwerks render thoses beams correctly. In cryEngine2, the lens shader are not correct, cause you have to face the sun or being in a 90 frustum angle towards the sun to see thoses beams, in real life, i think that it have to be visible from any angle(facing the sun or not).



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 Post subject: Re: Leadwerks Engine Evaluation Kit now available
PostPosted: Fri Sep 19, 2008 1:54 pm 

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By the way, what are the limitation on the Evaluation Kit?
++



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 Post subject: Re: Leadwerks Engine Evaluation Kit now available
PostPosted: Fri Sep 19, 2008 7:12 pm 
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You can't actually program with it, it's missing some tools, and the included apps will stop working after 30 days.


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 Post subject: Re: Leadwerks Engine Evaluation Kit now available
PostPosted: Sun Sep 21, 2008 12:51 am 

Joined: Sun Sep 21, 2008 12:48 am
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Problem with Sandbox, on a French keyboard, the keys are all all wrong, why don't you use a system function to read the keyboard, so it will work on all type of keyboard?
Also, does the buyers of your engine gets the Sandbox source code? Because it is an interesting tool, that could be upgraded to whatever the developer want to add into.

Thanks



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 Post subject: Re: Leadwerks Engine Evaluation Kit now available
PostPosted: Mon Sep 22, 2008 2:00 am 

Joined: Mon Sep 22, 2008 1:50 am
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Everything crashes for me. The tools and demos all just come up with the typical app.exe has stopped working error.

I'm running on a laptop with the following specs:

    Windows Vista Business 32bit
    Intel Core2 Duo 2.2GHz
    ATI Mobility Radeon HD 2400 XT
    4GB RAM


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 Post subject: Re: Leadwerks Engine Evaluation Kit now available
PostPosted: Mon Sep 22, 2008 5:48 am 
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The first thing I would do is update your drivers.


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