| Topics |
Author |
Replies |
Views |
Last post |
| Announcements |
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FORUM HAS MOVED
|
Leadwerks |
4 |
1318 |
Tue Nov 24, 2009 7:39 pm
DarthRaff
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| Topics |
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Poll: What programming language do you use with Leadwerks Engine?
[ Go to page: 1 ... 4, 5, 6 ]
|
Leadwerks |
79 |
5094 |
Sat Sep 05, 2009 6:33 am
shadow_tj
|
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calling all programers
[ Go to page: 1, 2 ]
|
Igy |
15 |
269 |
Mon Nov 23, 2009 2:40 am
Lazlo
|
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Newton: Tilted bodies
|
Volker |
8 |
233 |
Sun Nov 22, 2009 12:52 am
wh1sp3r
|
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Two directional lights + framewerk = error
|
NoOdle |
2 |
136 |
Sat Nov 21, 2009 12:56 pm
NoOdle
|
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Math problem :D
|
wh1sp3r |
8 |
190 |
Fri Nov 20, 2009 2:40 am
Lazlo
|
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gamepad
|
jimc74 |
4 |
150 |
Thu Nov 19, 2009 1:30 am
jimc74
|
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DrawLine in 3D
|
macklebee |
2 |
129 |
Wed Nov 18, 2009 10:15 pm
macklebee
|
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Delphi and leadwerks
|
Gibbon |
4 |
267 |
Tue Nov 17, 2009 9:19 pm
wchris
|
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How to Draw IT?
|
tintinek19 |
5 |
266 |
Sat Nov 14, 2009 6:35 am
Rekindled
|
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TController Bug.
[ Go to page: 1, 2 ]
|
XHizors |
18 |
481 |
Sat Nov 14, 2009 5:24 am
Rekindled
|
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Compiled vehicle example
[ Go to page: 1, 2 ]
|
Leadwerks |
18 |
926 |
Fri Nov 13, 2009 3:13 pm
ZeroByte
|
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Vehicle commands - where are the brakes?
|
Flexman |
4 |
204 |
Thu Nov 12, 2009 1:41 am
Leadwerks
|
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Camera collision?
|
Lazlo |
5 |
158 |
Tue Nov 10, 2009 3:32 pm
Lumooja
|
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Moved: Another Update and more things are broken
[ Go to page: 1, 2 ]
|
darrenc182 |
26 |
769 |
Mon Nov 23, 2009 7:19 pm
gameproducer
|
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Framewerk 1.03 for Freepascal/Delphi
|
wchris |
3 |
199 |
Mon Nov 09, 2009 7:17 am
wchris
|
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Dealing with AI entities
|
DJDD |
2 |
181 |
Sun Nov 08, 2009 12:36 am
DJDD
|
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Has pointEntity stopped working in 2.27 ?
|
Pixel Perfect |
4 |
168 |
Fri Nov 06, 2009 9:21 pm
Leadwerks
|
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Problem with EntityParent
|
Lumooja |
5 |
170 |
Thu Nov 05, 2009 9:06 pm
SimSmall
|
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UpdateWorld() with values below 1?
|
SimSmall |
5 |
169 |
Wed Nov 04, 2009 12:58 pm
SimSmall
|
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camerainversemat4
|
JeremyP |
1 |
97 |
Tue Nov 03, 2009 7:04 pm
Leadwerks
|
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disable automatic entity-hiding in Leadwerks?
|
gameproducer |
3 |
156 |
Thu Oct 29, 2009 7:46 pm
Masterxilo
|
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Major performance drop when using Framewerk?
|
Lazlo |
11 |
236 |
Thu Oct 29, 2009 7:07 am
anpd
|
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Water flickering? Failed texture loading?
|
Lazlo |
5 |
118 |
Thu Oct 29, 2009 12:07 am
eternalcrisis
|
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FreePascal/Delphi & PureBasic header generator
|
wchris |
0 |
248 |
Tue Oct 27, 2009 11:06 pm
wchris
|
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Render to Texture
|
fuego |
4 |
194 |
Tue Oct 27, 2009 11:05 am
fuego
|
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Alpha material
|
anpd |
4 |
108 |
Tue Oct 27, 2009 9:45 am
anpd
|
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Raycasts in different worlds
|
ArBuZ |
1 |
111 |
Mon Oct 26, 2009 10:02 pm
Leadwerks
|
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Purebasic?
|
macklebee |
1 |
274 |
Mon Oct 26, 2009 10:39 am
wchris
|
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Warnings in log file
|
macklebee |
1 |
89 |
Sun Oct 25, 2009 7:22 pm
omid3098
|
 |
Uncover terrain
[ Go to page: 1, 2 ]
|
McKaktus |
25 |
489 |
Sun Oct 25, 2009 7:54 am
fuego
|
 |
How do I enable lighting on the vegetation layer?
|
Lazlo |
10 |
313 |
Sun Oct 25, 2009 2:21 am
Lazlo
|
 |
How to check if 32 bit depth is available?
|
gameproducer |
9 |
200 |
Thu Oct 22, 2009 2:51 pm
gameproducer
|
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Physics unstabilities
|
Pixel Perfect |
7 |
226 |
Wed Oct 21, 2009 12:33 pm
Pixel Perfect
|
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Inverted normals
|
isidisi |
1 |
84 |
Tue Oct 20, 2009 4:39 pm
Lumooja
|
 |
Questions LE - Editor - LUA [SOLVED]
|
CIMO |
7 |
220 |
Sun Oct 18, 2009 6:14 pm
marko06041996
|
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error when exiting
|
Rick |
0 |
107 |
Sun Oct 18, 2009 1:30 pm
Rick
|
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Not colliding with scene?
|
Frazzle |
4 |
158 |
Sat Oct 17, 2009 10:52 pm
macklebee
|
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Textures without mipmaps, is it possible?
|
isidisi |
0 |
134 |
Thu Oct 15, 2009 3:56 pm
isidisi
|
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Gamelib Question.
|
Marleys Ghost |
2 |
182 |
Mon Oct 12, 2009 11:43 pm
Marleys Ghost
|
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Post-Processing effects when using the gamelib?
[ Go to page: 1, 2 ]
|
Gibbon |
17 |
298 |
Mon Oct 12, 2009 7:34 pm
Gibbon
|
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SetMaterialKey(material, "castshadows", "0");
|
Masterxilo |
13 |
320 |
Mon Oct 12, 2009 11:48 am
Pixel Perfect
|
 |
GMF Scythe Plugin
|
darrenc182 |
5 |
238 |
Fri Oct 09, 2009 11:59 pm
Leadwerks
|
 |
Vehicles & Collision
|
Pointy |
8 |
289 |
Wed Oct 07, 2009 7:57 am
Chris Paulson Work
|
 |
Framewerk is alive and working, please help doc it
[ Go to page: 1, 2, 3, 4 ]
|
Leadwerks |
57 |
1397 |
Sat Oct 03, 2009 6:43 pm
Pixel Perfect
|
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LinePick: how fast
|
Masterxilo |
9 |
179 |
Sat Oct 03, 2009 11:50 am
anpd
|
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Framewerk 1.02 for Pascal/Delphi
|
wchris |
1 |
141 |
Fri Oct 02, 2009 11:45 pm
wchris
|
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Additional post-processing effects with Framewerk
|
Flexman |
1 |
188 |
Fri Oct 02, 2009 10:16 pm
Leadwerks
|
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Visual artifact in spot light with near 90º angles
|
isidisi |
1 |
114 |
Fri Oct 02, 2009 9:44 am
omid3098
|
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Learning Shader Programming
|
Marcus |
3 |
240 |
Thu Oct 01, 2009 11:20 pm
jimc74
|
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Framewerk: Suggestion(s)
|
Masterxilo |
9 |
317 |
Thu Oct 01, 2009 2:29 pm
Masterxilo
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